Armored
Triad Tourney- Only one great weapon per team.  1 Chiv and 1 OTC or 2 OTC allowed per team.  The top 2 teams will absorb the other teams to continue the day’s challenges.

Bridge Battle with Combat Archery- Best 2 out of 3

Castle Siege with Combat Archery- Each team will defend and attack.  Best time wins.

Woods Battle- 1 hour long.  Timed with victory points at half and finish

Melee Classes- Later in the day with specialty instructors

Fencing
Triad Tourney- Must have one spear per team.  1 MoD and 1 OGR or 2 OGR allowed per team.  The top 2 teams will absorb the other teams to continue the day’s challenges.

Bridge Battle W/Band guns- Best 2 out of 3

Castle Siege with band guns- Each team will defend and attack.  (Best time wins.)

Woods Battle- 1 hour long Timed with victory points at half and finish)

Melee Classes later in the day with specialty instructors

Combat Archery

Box Tourney- Round robin, sudden death.  The top two winners will absorb into teams.

Pavise melee- Best 2 out of 3

Siege with Armored- Best 2 out of 3

Woods Challenge

Archery

TBA
Thrown Weapons

TBA