Armored
Triad Tourney- Only one great weapon per team. 1 Chiv and 1 OTC or 2 OTC allowed per team. The top 2 teams will absorb the other teams to continue the day’s challenges.
Bridge Battle with Combat Archery- Best 2 out of 3
Castle Siege with Combat Archery- Each team will defend and attack. Best time wins.
Woods Battle- 1 hour long. Timed with victory points at half and finish
Melee Classes- Later in the day with specialty instructors
Fencing
Triad Tourney- Must have one spear per team. 1 MoD and 1 OGR or 2 OGR allowed per team. The top 2 teams will absorb the other teams to continue the day’s challenges.
Bridge Battle W/Band guns- Best 2 out of 3
Castle Siege with band guns- Each team will defend and attack. (Best time wins.)
Woods Battle- 1 hour long Timed with victory points at half and finish)
Melee Classes later in the day with specialty instructors
Combat Archery
Box Tourney- Round robin, sudden death. The top two winners will absorb into teams.
Pavise melee- Best 2 out of 3
Siege with Armored- Best 2 out of 3
Woods Challenge
Archery
TBA
Thrown Weapons
TBA